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The VMs feature up to 4 NVIDIA T4 GPUs with 16 GB of memory.
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NV16: Solid platform for medium to heavy 3D.Same as NV4 but able to render and move 3D NV8: Good for 2D use as well as light 3D.Windows 10 client RDP is adequate for most workloads Teradici technology may be helpful for demanding workloads.ĭeliver a solid 2D experience with ArcGIS Pro. NV6 is recommended because it includes one GPU, and ArcGIS Pro currently doesn't need more than one GPU.You can manually change to OpenGL if you suspect an issue with your driver. * ArcGIS Pro will automatically use OpenGL if DirectX requirements are not met. Recommended: OpenGL 4.5 with the ARB_shader_draw_parameters, EXT_swap_control, EXT_texture_compression_s3tc, and EXT_texture_filter_anisotropic extensions Minimum: OpenGL 4.3 with the ARB_clip_control and EXT_texture_compression_s3tc extensions Minimum: DirectX 11, feature level 11.0, Shader Model 5.0 By default, the visualization cache is written to the user profile’s \Local subfolder, so it does not roam with the user profile if roaming profiles are enabled by your system administrator. The temporary visualization cache for ArcGIS Pro can consume up to 32 GB of space, if available, in the user-selected location. If you're using a notebook computer with an integrated GPU, consider increasing the system RAM to compensate for the use of shared memory. Recommended: 32 GB or more of free space on a solid-state drive (SSD) A multithreaded 2-core CPU will have four threads available for processing, while a multithreaded 6-core CPU will have 12 threads available for processing.
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Simultaneous multithreading, or hyperthreading, of CPUs typically features two threads per core.
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Minimum: 2 cores, simultaneous multithreading
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